In this game, the player is required to take on the role of a United States Marine squad that must fight off an onslaught of Japanese forces who have invaded the United States. Fix bayonets, extend magazines, or swap iron sights with period-specific customization options.The Day of Infamy’s story takes place in the 1940s, during the World War II “World War II” video game. And of course the Normandy beaches.įull-range arsenal including bolt-action rifles, pistols, revolvers, submachine guns, heavy machine guns, grenades, and flamethrowers. Combined-faction gameplay allow the Brits and Americans to fight together on the battlefield.įrom the shores of Sicily and streets of Italy, to the forests of Belgium and Germany. The Allied infantry forces of the British Commonwealth and U.S. Currently Playable Contentĭesigned for up to 32 players engaging in sustained infantry combat, battling over territorial and destructive objectives that increase your reinforcements.Ĩ player squads battle a challenging AI opponent in attack or defense modes. It builds off the atmosphere and nostalgia of this classic experience, but adds more visceral and intense core infantry mechanics. The game aims to be a continuation of the gritty WWII experience established by the Day of Defeat mod for Half-Life in 2001. Radio operators also serve as a communication beacon to those around them, as HQ and radio operator chatter can be heard through them. Local VOIP is used to talk to your teammates in the game, but be careful because the enemy can hear you if you’re close enough.
In addition to a wide variety of command options, they may call in an intense artillery barrage on the enemy, if a radio operator is nearby.
Officers can direct their team in the field. Strategic Leadership and Artillery Strikes
Depending on your supply points, you may customize and upgrade your gear, affecting your appearance, weight, stamina, and movement speed. Squad system built upon role-based player classes, which are asymmetrical based on what team you are on. With a reinforcement wave system tied to objectives, the game maintains an emphasis on teamwork and coordination. Intense core infantry mechanics and a simplified HUD create a highly visceral and immersive experience.